Monday, July 17, 2017

May and June sessions for Rogue Trader

It's been some time since posting, so I'll give a brief overview of recent events. 


House Grindal successfully completed and set up a trade route for Archeotech after clearing out an old hospital complex, and facing a demon of Khorne.

In the following session, the group began pursuing other options, and traveled to a star system that is out of sync with standard galactic time due to the warp. 

There, they found 2 major points of interest: 1. A world with significant precious metal deposits that would be ideal for mining. 2. A dead Xenos-World that seems to have perished due to incredibly advanced bioweapons that may have been turned on themselves.  

The explorers went aboard an orbital weapons platform, faced a robotic servitor of the Xenos filth, and faced a ship of Ork raiders. 

This led to our first ship to ship combat, with nearly disastrous results (Ork boarding parties) held off by valor, and foolhardy point blank firing of shipboard weapons into the Ork vessel.


Session 2: The Better Part of Valor/Beach Planet

Session Begins on Day 1 of  M42

Juri the Voidmaster, General Szaak Zero, Viviticus the Astropath and Cyculus the Explorator(Check spelling) walk into a dockside bar on Port Aquila.

There, in short order due to their charm and willingness to tender bribes, they come upon 3 rumors.
1. A lost human world settled before the Aquilan expanse was closed off, with glittering beaches and possible lost technology

2. A vessel lost in the passage between Port Aquila and the Aquilan Expanse, know as the "Forsaken Bounty," who recently sent out a distress beacon.

3. Possible mineral deposits rimward to the Shoals of Putrescence, a Nebula in the Expanse.

The group nominated Juri as temporary command officer, and made a plan to travel into the expanse, stopping in the Aquilan passage to search for the lost ship before pursuing the beach planet.

Traveling into the warp,  the entire ship experienced the same dream. A faceless boy chasing after men in robes, using what looked like telekinesis to pelt them with objects. Morale suffered aboard the Santa Cumulus, and the ship dropped out of warp, scanning, and coming upon a recently dead engine trail. Due to some navigational difficulties, it took nearly 7 days before the ship was able to get a much better look.

Prior to arriving and making scans, the group experienced more dreams of the faceless boy, eventually watching him tear the spinal column from one of the men in robes. This boy reminded Viviticus of a certain demon, and led to prudent uses of Psyniscience, showing a powerful demonic presence. Interestingly enough, there were 2 other ships in close proximity.

Scanning the area, the group spotted the Forsaken Bounty, and 2 powered down ships, one of alien design and one far more recent. Thinking of profit vs loss, Juri recommended against boarding the likely demon haunted vessel, and pulled the ship back, traveling instead into the expanse, and after some skullduggery/information gathering, to the beach planet.

There, they found an imperial splinter colony of roughly 21st century earth tech. 8 or 900 million people, city states, air travel, satellite communications nukes and all, and formulated a plan to open up trade with these people for archeotech, fish protein and luxury tourism.

The session ended before any action could be taken on this plan.

Total time elapsed- 7 weeks.

Part 2: Begins on day 49 of 001.M42

Still over the beach planet. Crew spends 2 months observing, gaining a sense of the planetary tech level, political structure, and more.

Most interesting discoveries: odd island with apparent weather control, and old STC structures on the northern continent. Giving indication of possible archeotech.

Crew kidnaps Uriah a teacher from the planet to teach them the culture and language, but the plan was muddled by an attempt by Aganamor to change the plans to kidnap an entire family. The operation ended up as a success, but the planetary government sent in helicopters with troops to try and stop the abduction.

Then, the group spent a month learning the basics of planetary language and culture, aided by the fact that the people spoke a language derived from high gothic. Their teacher, slowly became acclimated to life aboard the ship.

Once the crew learned the language and culture, they had a general negotiation with the trade guild on the planet. There, they saw a weird reverence for birds and triangles.

There was a brief, drug fueled discussion with a faction who spilled the beans about the alien benefactors behind this planet, before the negotiations came to a close.

With that, the crew completed negotiations.